Good things
start with
hello.

A brand, a website, an app or an automation that could be doing more. Tell us what you have in mind.

Your message goes straight to the studio.

Creative at Klyn

Made to beremembered.

Branding and logos, Figma layouts, Canva and social graphics, motion graphics and video editing. The side of the studio that decides how you look, sound and move.

Name it. Feel it. See it.

Type a business name and pick a mood. A mark, a wordmark, a palette and a few everyday surfaces compose themselves. It’s a toy, but the choices behind it are the ones we make on every identity.

Brand builder controls

Mood

  • #efeae2
  • #2b2a27
  • #6f8466
  • #c9b79c

Display: Inter Regular, lowercase, tight tracking

Jjuniper

What we make

How you look, sound and move.

  1. 01

    Branding & identity

    A point of view, a name that sounds right, colour, type and the rules that keep them consistent everywhere.

    Enquire
  2. 02

    Logo design

    Marks and wordmarks drawn on a grid, tested from a shop sign down to a 16px browser tab, delivered with every file you need.

    Enquire
  3. 03

    Figma layouts & UI design

    Screens, components and prototypes laid out in Figma, organised so developers can build them exactly.

    Enquire
  4. 04

    Canva & social graphics

    Posts, stories, decks and campaign templates in Canva or Figma, built so your team can keep making them on-brand.

    Enquire
  5. 05

    Motion graphics

    Animated logos, explainers and social motion with the same care for timing we put into interfaces.

    Enquire
  6. 06

    Video editing

    Cutting, colour, captions and sound for reels, launches and brand films.

    Enquire

Drawn before it’s built.

Hapture’s screens were laid out in Figma first: a warm off-white canvas, charcoal type, hairline borders and 12px cards, with Manrope for words and Geist Mono for numbers. Select a frame.

Spring dragThe editor: drag the shape, pick a preset, tune stiffness and damping.

Colour

  • Canvas#F7F6F3
  • Surface#FFFFFF
  • Ink#141413
  • Soft#6F6D67

Type

Aa

Tune how things move, by feel.

318 ms · 0% over · k 700

Manrope · Geist Mono for numbers

Components

GentleSnappyBouncy

12 px cards · 8 px controls · 1 px hairlines

The Hapture app case study

Reels in the edit.

Our motion graphics and video work is being cut into reels. They’ll live here soon.

Coming soon
Motion graphics reelLogo animations, explainers and social motion
Coming soon
Video editingBrand films, launches and reels

How good is your eye?

Four small games built on the things we look at all day: spacing, colour, grids and marks. Your best scores stay in this browser.

Kern the wordmark

Round 1/8

Score –

Best –

Klyn

Drag the middle letters until the gaps look even. Keyboard: Tab to a letter, then use the arrow keys (hold Shift for bigger steps).

Colour eye

Round 1/5

Score –

Best –

Target
Yours

Move the sliders until your swatch matches the target. Scored by perceptual difference (ΔE): under 2 is invisible to most eyes.

Grid snap

Layout 1/3

Time 0.0s

Score –

Best –

Reference

Drag each block into place to match the reference. Blocks snap to the grid. Keyboard: Tab to a block and use the arrow keys.

Shape memory

Mark 1/5

Score –

Best –

Memorise the mark.

The mark shows for three seconds. Then pick a shape and tap cells to rebuild it. Each mark adds one more shape.